Tag / ui
My model of Interaction Design, or if you prefer, product design. Or even UX design. We can also discuss this diagram instead of discussing UX Design as a term.
I blame Alan Cooper. This time. In a moment of pique (or boredom, or if he’s like me, procrastination) he tweeted,
There is no such thing as UX design.
— Alan Cooper (@MrAlanCooper) May 4, 2018
“There is no such things as UX Design.” Please, for his sake and mine, do NOT reply. He apologized for it the next day.
I would like to apologize to all of my followers for my tweet yesterday about “UX design.” 1
— Alan Cooper (@MrAlanCooper) May 4, 2018
My issue with the debate that ensued is: I don’t think it’s a useful or even interesting conversation to have. Ok, UX doesn’t exist.
Ok, UX does exist.
People are designing digital products that live in a larger ecosystem, and according to Sturgeon’s law, 95% of them suck at it. Instead of discussing what to call it, let’s move on to making less suck.
The future of good government hinges on content strategy.
This is important for everyone to understand because not just government employees and consultants who work with dot-gov websites are affected by the way agencies deliver content. Ultimately, content planning, organization, usability, and governance for online systems — and the human-to-human interactions they facilitate — affect the lives of people who use them every day. If the content strategy is bad, so goes the citizen experience.
We all can relate to the need for governments to deliver a better customer experience, whether it’s getting the right envelopes in your mailbox or connecting veterans with healthcare commensurate to their selfless sacrifices.
And while content strategy alone can’t fix broken business processes or improve the quality of healthcare, it’s absolutely critical to helping citizens locate, understand, and connect with public services. It’s a tool to help government employees better deliver the right i..
The discovery phase in web design can help you create products and services that your users really need. Here’s why you need to take it seriouslyCreating websites that people want to use requires an intense amount of research. To truly understand the people who will be using your products and services is the main current of user experience design.
Oriol Beda quipped in UX Collective that “research is still seen as a magic wand that is only waved when problems arise”.
If you don’t know who your audience is, how can you ever expect to design something suited to their wants and needs? The answer is you won’t. You’ll end up with a half-baked product that nobody will want to use. For a better design process, research should be a primary tool for answering problems and not a fall back for when things go awry.
So, what steps can UX/UI designers take to ensure that they’re creating successful work? When it comes to web design, one of the most important steps is the discovery phase.
In this pos..
А compilation of iPhone X Mockups in PSD and Sketch. It includes clay style, realistic mockups and flat design in different angles from frontal to perspective and isometric ones.
Check them out, maybe you’ll find one of them useful for your next project:
Frontal and Perspective iPhone X PSD Mockups by RamotionFrontal Mockup by PixedenPerspective PSD Mockup by Virgil PanaFrontal Sketch mockup by murathanFrontal PSD Mockup by Alexander LitvinenkoFrontal PSD Mockup by Unite ThemeFrontal PSD Mockup by KonstantinFrontal PSD Mockup by Danish DesignsFrontal PSD Mockup by PSD DaddyFrontal PSD Mockup by Design BoltsPerspective PSD Mockup by Super Crowds inc.Frontal Sketch mockup by Rajat KashyapFrontal Sketch Mockup by Greg DlubaczFrontal Sketch Mockup by Roberts OzolinsFrontal Sketch Mockup by Rifayet UdayFrontal Sketch Mockup by Joseph Angelo TodaroFrontal Sketch & PSD Mockup by Pierre BorodinPerspective PSD & Sketch Clay Mockup by RamotionPerspective PSD Clay Mockup by laz..
Within the user experience community, there’s been an increasing push toward finding individuals whose skill sets extend beyond those of a typical UX designer. Specifically, businesses are looking for leaders who can carry a project from initial design to front-end development.
These leaders are called full-stack UXers.
But when it comes to filling this in-demand position, there’s not a lot of clarity about what qualifications a full-stack UXer should bring to the table – or how to find them.
What is a full-stack UXer? Perhaps the best entrypoint into understanding a full-stack UXer is to explain what they are not. Contrary to what the title might suggest – and what certain job postings may unrealistically demand – the role doesn’t call for someone with a deep mastery of every part of the design trajectory. In practice, there are very few UXers who are as skilled in programming languages as they are in pixel-perfect design.
While full-stack UXers don’t need to have in-depth experie..
Every month companies in the United States spend billions of dollars on market research, competitive analysis, customer segmentation studies, and the like. The goal is essentially to answer a single question: “What should we build and how should we market it to be successful?” They spend days analyzing their spreadsheets filled with the data from these studies, dictate a list of features to be built, and hope they are successful. What is the result?
About 95% of new products fail.
The sad thing is, you do not have to guess. In Part 1 we talked about Jobs To Be Done and how understanding what Jobs a customer is looking to hire a product to do, the drivers that influence the job, the current approaches they take to accomplish that job, pain points that exist, and what competition is out there can help you understand the circumstances around the Job and ensure you’re solving the right problem.
Today we’re going to discuss an often-heard but not-so-often understood principle: Shared Unders..
Each time you are launching a mobile app redesign, you are risking to make some users unhappy. But there may be so many reasons for an app redesign that it actually can be your number one priority. And it’s, of course, vital to identify your particular reason or reasons for redesigning an app. You need to be 100% sure about what you are getting into.
Redesigning has got many advantages. So, undoubtedly, a well-done redesign can move your business in a new direction and help increase ROI.
First off, you need to ask yourself why your app needs a redesign. So, you might want to launch a mobile app redesign because:
User experience trends have changedYou are about to launch a new featureYour competitor is providing a better app experienceYour current design is a mess and is not user-friendlyAs soon as you are sure about launching an app redesign, you need to start acting. Let’s discuss your moves one by one in more detail.
Talk to your usersEverything you do, you do for your users. So, it’..
Quick wins to make your designs more inclusiveWhat is Accessibility?When was the last time you visited a website and got frustrated because you had trouble using it? Maybe the site was using Web GL technology that your browser didn’t support, you couldn’t read it’s text due to it being so small, or the mobile experience simply wouldn’t load on your iPhone. If you think back to these annoying experiences where you functionally could not navigate a site, chances are you’ve experienced inaccessibility in one form or another.
This is not to say that all frustrating experiences are inaccessible, but there are definitely overlaps between bad UX and inaccessibility. An easy way to think of this is that a bad experience for the general public is usually much worse for a disabled or impaired individual.
If you find yourself squinting to read small text on a site, for example, chances are a visually impaired person wouldn’t be able to read it at all. If you make this small text size larger, you’..
The IA Summit is a conference that ambitiously questions the architectural underpinnings of our digital interfaces. It has become a place where many attendees discover their home away from home and create unexpected bonds with other professionals who are eager to understand how the things in our world relate. The driving force behind this exchange of ideas is a compulsion to understand the experiential factors of human-computer interaction (HCI) and the informational relationships that give rise to their structure. As our world of digital experience and informational complexity expand, IAS18 seeks to raise awareness of the systemic impact of our UI and UX design decisions and the role we play to tame information environments at scale.
The End of Boundaries Digital engagement is pressing beyond the screen to provide an extension of our bodies and the augmentation of human experience. For instance, we used to only look at screens on a desktop. We advanced to persistently holding them in..